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Attaching separate meshes and retain skinning data. Help. (3Dsmax, but open to other software) — polycount
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I screwed up and forgot to combine two meshes together before weight painting. Is there a way to combine the Pipe mesh to the Caretaker mesh without the mesh unbinding from the
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Combining multiple skinned meshes into a single mesh while keeping the skinning in 3DS Max | Steak's Docs
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How to import 3ds max GROUP to have 1 static mesh with seprated elements - Asset Creation - Epic Developer Community Forums
![Combining multiple skinned meshes into a single mesh while keeping the skinning in 3DS Max | Steak's Docs Combining multiple skinned meshes into a single mesh while keeping the skinning in 3DS Max | Steak's Docs](https://thunderysteak.github.io/img/3dsmax_2019-11-06_23-17-24.png)
Combining multiple skinned meshes into a single mesh while keeping the skinning in 3DS Max | Steak's Docs
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