![Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/original/3X/7/d/7d8e623689654efa6f97696ce762bf1045540e16.png)
Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js
Face masquée : les faces intérieures de l'objet paraissent transparentes lorsqu'il est orienté dans la direction opposée à la vue dans 3ds Max.
![Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/original/3X/5/3/533bf09c592f91bc98e61c60e3d36c21542fcc24.png)
Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js
![Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/original/3X/e/3/e37d2796a12fb2b5c6b6da21de8fb87b5a1e4711.png)