![Wrap one object around another object and target weld them together...is there an elegant solution to this? : r/3dsmax Wrap one object around another object and target weld them together...is there an elegant solution to this? : r/3dsmax](https://external-preview.redd.it/u4CSAqdt1FOFp5Ba684XSAVRdu_YgGkoHR7O2EKl_3g.jpg?auto=webp&s=5538b4ee88c2a974d4a5e6551b51a5efd87d0f48)
Wrap one object around another object and target weld them together...is there an elegant solution to this? : r/3dsmax
Solved: Problem - Manipulating a flat object to wrap round a cylinder - Autodesk Community - 3ds Max
![you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes](http://www.matt-clark.co.uk/wrapit/gal/flatten.gif)
you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes
Wrapping a grid around a surface as done in this 3ds max example - Modeling - Blender Artists Community
![Solved: Problem - Manipulating a flat object to wrap round a cylinder - Autodesk Community - 3ds Max Solved: Problem - Manipulating a flat object to wrap round a cylinder - Autodesk Community - 3ds Max](https://forums.autodesk.com/autodesk/attachments/autodesk/area-b26/16130/1/example.gif)