![Classes in C# using Unity. What are classes, custom classes, and… | by Jared Amlin | Level Up Coding Classes in C# using Unity. What are classes, custom classes, and… | by Jared Amlin | Level Up Coding](https://miro.medium.com/v2/resize:fit:467/1*B_DH7dvCNcJwmCmmiq112A.png)
Classes in C# using Unity. What are classes, custom classes, and… | by Jared Amlin | Level Up Coding
![Binary Impact on Twitter: "#UnityTips MonoBehaviour is the base type of most custom #Unity functionality. You can pass it as a parameter🤓 In our case we have a simple Timer class that Binary Impact on Twitter: "#UnityTips MonoBehaviour is the base type of most custom #Unity functionality. You can pass it as a parameter🤓 In our case we have a simple Timer class that](https://pbs.twimg.com/media/FkWUNwKWAAMAZji.png)
Binary Impact on Twitter: "#UnityTips MonoBehaviour is the base type of most custom #Unity functionality. You can pass it as a parameter🤓 In our case we have a simple Timer class that
![PSA: As of Unity 2020, auto-properties can now be edited in the inspector. Just add the [field:SerializeField] attribute to it. : r/Unity3D PSA: As of Unity 2020, auto-properties can now be edited in the inspector. Just add the [field:SerializeField] attribute to it. : r/Unity3D](https://i.redd.it/epimxufxk1m61.png)