Max] Export failed with nested MultiMtl: Index was outside the bounds of the array · Issue #384 · BabylonJS/Exporters · GitHub
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Max] Export failed with nested MultiMtl: Index was outside the bounds of the array · Issue #384 · BabylonJS/Exporters · GitHub
![4.8 can no longer import just the FBX Animation Skeleton ONLY, imports fail everytime. - Character & Animation - Epic Developer Community Forums 4.8 can no longer import just the FBX Animation Skeleton ONLY, imports fail everytime. - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/2/e/2e6f12cfbc9aaaca9fc49773a6f97d0cbf388407_2_690x454.png)
4.8 can no longer import just the FBX Animation Skeleton ONLY, imports fail everytime. - Character & Animation - Epic Developer Community Forums
![Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/original/3X/c/d/cd1735d5e3457db33031ba6495413dbcfcb76490.png)
Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js
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Gltf export from 3ds Max with double sided material - Content creation ( 3dsMax, Maya, Blender, glTF) - Babylon.js
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Export blend file for 3DSmax import (various issues) - Technical Support - Blender Artists Community
Solved: Error material when import 3ds Max model (DAE file) to Infrawork - Autodesk Community - InfraWorks
![Max] Export failed with nested MultiMtl: Index was outside the bounds of the array · Issue #384 · BabylonJS/Exporters · GitHub Max] Export failed with nested MultiMtl: Index was outside the bounds of the array · Issue #384 · BabylonJS/Exporters · GitHub](https://user-images.githubusercontent.com/6309393/48685327-51ac8180-ebe8-11e8-8af6-806856907f3d.png)